diff --git a/theProject/Assets/Scripts/Player/PlayerClickSystem.cs b/theProject/Assets/Scripts/Player/PlayerClickSystem.cs index ed37c4c5..e3594056 100644 --- a/theProject/Assets/Scripts/Player/PlayerClickSystem.cs +++ b/theProject/Assets/Scripts/Player/PlayerClickSystem.cs @@ -16,9 +16,9 @@ public class PlayerClickSystem : MonoBehaviour // Update is called once per frame void Update() { - if(Input.GetMouseButton(0)) + if(Input.GetMouseButton(0)) // Change to new input system { - Debug.Log("CLICK"); + //Debug.Log("CLICK"); Camera camera = Camera.main; RaycastHit hit; Ray ray = camera.ScreenPointToRay(Input.mousePosition);